

However, this turns into a catastrophe as the insertion ends in disaster. In a case, the company is linked with an assassination and the United States government decides to investigate further by sending a Ghost Recon platoon to the location. However, evidence reveals that its products are going in the wrong hands, causing Skell Technology to come under increased public scrutiny. The story takes place on Auroa, an island (fictitious) in the South Pacific owned by a billionaire entrepreneur Jace Skell who is also the founder of Skell Technology - a tech company producing drones for commercial applications. It continues Wildlands's storyline but fast-forwarded to the year 2023. Ghost Recon: Wildlands had a storyline that kept players on the hook, and Ghost Recon: Breakpoint follows this tradition. To me, the game felt a lot like Ghost Recon series has been fused with elements from Division as well as Far Cry, which might sound cool, but to me, it felt too complex and rather unnecessary.
Along with tactical shooter elements, it has involved RPG elements.
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Ghost Recon: Wildlands was a tactical shooter and Breakpoint sort of tries to retain that DNA with a different approach.
